Prototype: The Heart of the Machine – Character Art
Professor Jonathan Potts, created for the Heart of the Machine game prototype. This was the first character I actually got modelled, textured and rigged inside of VR. Putting on the headset and standing in front of this character in the game world was just amazing. He only had a simple looped “Idle” animation going round and round but being in that world with him gave me a real Dr Frankenstein “It’s alive!” moment.